Infinity Blade Becomes $30 Million Franchise

Epic Games states that Infinity Blade has now become a $30 million franchise, reports Joystiq, thanks in large part to an impressive $5 million in sales of Infinity Blade 2 since it was released on December 9th.

The game swiftly topped the App Store charts in under 24 hours, and has remained extremely popular since its launch. The original enjoyed a similar period of success when it was released on December 9, 2010.

Infinity Blade II is built with Epic’s Unreal Engine 3 graphics technology, and takes advantage of Apple’s newer iOS devices in ways that most games do not, featuring extremely impressive graphics, especially for being designed to run on mobile devices.

Infinity Blade II’s Game of the Year trailer can be seen below, and does a great job of showing exactly what the game is capable of.

Infinity Blade II is a great game, and the original is great also, even considering that it has a sequel out and was released over a year ago. If you haven’t tried these games yet, Infinity Blade ($5.99, link) and Infinity Blade II ($6.99, link) are both available immediately on the App Store.

The 25-track Infinity Blade soundtrack, featuring music from both games, is available on iTunes for $9.99 (iTunes link).

J. Glenn Künzler

Glenn is Managing Editor at MacTrast, and has been using a Mac since he bought his first MacBook Pro in 2006. He lives in a small town in Utah, enjoys bacon more than you can possibly imagine, and is severely addicted to pie.