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GarageBand for iOS Updated with Audiobus Support, Bug Fixes, and More

GarageBand for iOS Updated with Audiobus Support, Bug Fixes, and More

Apple released a significant update today for their GarageBand app for iOS, fixing an issue connecting with certain 3rd-party audio devices, and adding full support for Audiobus – a unique system for routing audio between various apps and accessories. It’s not often that Apple officially supports any 3rd-party SDK in iOS – but Audiobus significantly enhances the function of GarageBand in important ways.

Using Audiobus, users can do things like create a track in one audio app, send it to a second app for editing, filtering, or other modifications, and then import that final product into yet another app, all without requiring users to copy and paste or perform complicated transfers. It’s seamless, and works very well as an audio standard.

From the GarageBand 1.4 release notes:

What’s New in Version 1.4 

– Play and record music apps supported by Audiobus directly into GarageBand* 
– Turn off grid snapping to get finer control over region and note editing 
– Fixes an issue that resulted in feedback while connecting 3rd-party audio accessories into the headphone/microphone jack 

* Requires iPhone 4S, iPod touch (5th generation), iPad 2 or later. Audiobus requires a separate purchase.

Audiobus recently released an SDK allowing developers to integrate the system into their apps – and much to the delight of audio editors everywhere, Apple was quick to integrate it into their own apps. GarageBand 1.4 is available now from the App Store for $4.99, while Audiobus is available as a separate purchase of $9.99 from the App Store. Click here for a full list of apps that support Audiobus. You can grab both apps from the below links.