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Pixelmator 3.1 ‘Marble’ Released – Brings Dual GPU Support, 16-Bit Support for Mac Pro, More

Pixelmator 3.1 ‘Marble’ Released – Brings Dual GPU Support, 16-Bit Support for Mac Pro, More

The Pixelmator Team has released a very nice update for their popular image editing app for the Mac. Pixelmator 3.1 “Marble” brings Dual GPU and 16-bit support for the new Mac Pro, improved RAW images support, re-enabling of various effects, and more!


Mac Pro Optimized Features Include:

  • Both GPUs are used simultaneously when applying effects: one for computing the effect and the other one for composition rendering.
  • 16-bit per channel color images are supported.
  • The image auto saving is computed in the background while image composition is being rendered.
  • Optimizations made for all 4-core, 6-core, 8-core, or 12-core Intel Xeon processors for better zoom out handling and faster bitmap layer duplications.
  • GCD Dispatch I/O technology and PCIe-based flash storage makes opening and exporting high resolution images faster.
  • Increased memory bandwidth is fully utilized for Pixelmator operations.

You can also order prints of your work right from within Pixelmator 3.1 Marble.


The update also includes Layer Styles Improvements such as: The ability to select more than one layer with styles and change the opacity of the selected layers all at once. Apply styles on a new layer right after you’ve painted with the Paint Bucket Tool or the Pixel Tool. And much more.

The Pointillize, Pixelize, Mandala, Concert, City Lights, Color Hatch, X-ray, Infrared, Line Dye, Tracer, Scanner, Newspaper, Neon, ASCII, Blue Print and Projectile effects are now available again.

The update also includes the ever popular bug fixes and improvements.


For a full list of the new and improved features, or to purchase Pixelmator 3.1 for the very reasonable price of $29.99, visit the Mac App Store. [DIRECT LINK]

A 30-day free trial of Pixelmator is also available at the Pixelmator website. [DIRECT LINK]

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